The Long Dark video game: Can you survive Canada post-disaster?
Vancouver Island-made game challenges players in brutal post-apocalyptic North
You're alone in Canada's remote North, food and water are scarce,early winter is biting at your delicate human fleshand in a situation that strikes terror into the heart of every tech-loving gamer aglobal disaster has rendered all electronic devices utterly useless.
That's the premise behindThe Long Dark,the first title from Vancouver Island gamedevelopers Hinterland Games.
"It's a fairly deep simulation," explainsRaphael van Lierop,Hinterland's founder and creative director.
"You're tracking your calories and you're worried about body temperature,when you're going to eat and when you need to drink water."
A newer feature allows users to select either a male or female protagonist.
Wild early response
An early access versionof The Long Darkdebuted earlier this week onSteam a popularPC gamingplatform and storefront and, as of this writing, it'salready among thesite'stop three bestsellers.
Critical reaction from players who spent$19.99 US to suffer certain digital death seems largely favourable, with the biggestcriticism being the loomingthreat of ravenous wolves.
Despite the promise of a desperately short life expectancy, van Lierop says players are eating it up.
"One of the things we're really hearing from our fans right nowis that they love the level of challenge, they love the fact that when they have success, it's their own success."
Survival:an enduring trend
From TV's TheWalking Dead, to thehugely successful Hunger Gamesfilm franchise, survival as a genre is thriving.
Popular videogameslike DayZ, and State of Decay draw on the audience's desire to test their mettle in a post-apocalyptic setting from the safety of their own homes.
But unlikethe onlinemultiplayerstrugglesinDayZ,and the community-building skills needed to outlive the undeadinState of Decay, The Long Darkwas specifically designed to be a solo affair.
"We don't have zombies," boastsvanLierop.
"It's more of a deeply pensive experience where you're wandering around in this beautiful world while worrying about keeping yourself from freezing and starving to death."
If you're going to die,die in Canada
Nestledin Vancouver Island's Comox Valley, Hinterland Games' headquarters is set in one of Canada's most stunning landscapes. It's no accident that the studio's inauguralgame reflects its raw and beautiful birthplace.
If he was holding back before, thenewlyindependentdeveloper is raising hisMaple Leaf up high with The Long Dark.
"I was thinking about Margaret Atwood's book Survival and how it's a part of this Canadian mentality of being a small bastion against this massive expanse of wilderness pushing down on you, and I think that's what we're creating here."
Canadians, oranyone else who wants see how well they'd farenorth of the49th(post-apocalypse, of course)can check out The Long Dark's early release on Steam.
The full version is expected by the end of the year.